Music 680: Special Topics in Music Theory - Electronics in Performance (Fall 2006)
Class 2: September 18, 2006
John Cage Imaginary Landscape no. 1 (1939)
introduction to the work
works integrating instruments and electronics: new compositional resources
Cage and percussion music as timbral novelty
sinusoidal synthesis
for Cage, because this is the technology available: test-tone records
[and radios - until tape becomes available with Williams Mix in the 1950s]
later works (Credo in US) using vinyl in a more collage-oriented, "DJ" fashion
scoring
Cage's work as precisely but also practically scored
unfortunately, insufficient information regarding contents of records
or about the style and capabilities of the turntables used
concentrating on the present rather than anticipating the future
[show photographs of the actual LPs]
"Composition is written to be performed in a radio studio."
analysis
sectioning of the work
measure structure: 5+5+5+1, 5+5+5+2, 5+5+5+3, 5+5+5+4
doesn't have the fractalization pioneered in the three Constructions
(and later used in the Sonatas and Interludes)
but note the importance of unusual lengths: measures of 6/4 and groupings of 5
material structure: a+a+a+b, a+b+a+b, a+b+a+b, a+a+b+b
where a is defined primarily by inside-the-piano strums and cymbal rolls
and b is defined primarily by muted piano ostinato
Alvin Lucier / Still and Moving Lines of Silence in Families of Hyperbolas (1973-74, 2nd version 1984)
sinusoidal synthesis as acoustics
for Lucier, single frequencies can be used to palpitate particular acoustical facts
integration of acoustical concept & composition = career commitment to sines
beating and standing wave phenomena
two closely-tuned sinusoids will "beat": perceived as a single pitch with amplitude change
standing waves are wavelengths tuned to fit the physical dimensions of the room
wave crests and troughs are audible locations in space
wave nulls are inaudible locations in space
amplitude varies by physical location in the space
get acoustics dimensions from Benade
scoring
Lucier's first instantiation as incredibly open: happening-style
second instantiation is quite specific but all in prose
interpretation
Lucier: wide-open nature of first instantiation
what is the appropriate form or structure of a performance? "Incessancy"
extremely linear and demonstrative nature of second instantiation
typical simplicity and process orientation of Lucier's music
technical issues for Cage realization
what are the correct frequencies given the ambiguous relationship between score and recording?
control of sinusoids
frequency: logarithmic vs. linear sweeps, mtof object
(2^([deviation in cents]/1200))*[starting frequency in hertz]
amplitude: logarithmic vs. linear ramps: linear, quartic, dbtorms object
quartic as a similar curve to logarithmic but with a true zero
(logarithmic curve only equals zero at minus-infinity)
spatialization
static placement as "historically authentic" for Cage
Pd revisited
array of "objects" on a "canvas"
right-click on any object for a help window, with demonstration and related references
distinction between "audio" ("tilde"/"~") and "control" objects
"audio" objects compute at audio rate: smooth, click-free, computation-intensive
"control" objects compute less frequently - use where audio rate is not necessary
osc~ - sine oscillator
dac~ - output to audio driver / soundcard / loudspeakers
+~ - sum audio signals (mixing)
*~ - multiply audio signals (amplitude envelopes, ring modulation, etc.)
line~ - control frequency, amplitude, etc. at audio rate
lists (expressed in messages) as the correct way of communicating with the line~ object
"number box" - simple form of user input and display output
sinusoidal synthesis for Imaginary Landscape no. 1
two turntables as two sine oscillators: produce fixed, changing frequencies
line~ objects control pitch of osc~ objects
independent line~ objects generate amplitudes
amplitude set through *~
oscillators mixed through +~
output gain scaled through *~
scaled, mixed, output sent to dac~
this is the fundamental technique for additive synthesis!
sinusoidal synthesis techniques more generally
additive synthesis
any acoustical event can (theoretically) be analyzed and resynthesized as a sum of sines
modulation synthesis: to be covered in detail on October 30
ring modulation and sidebands
amplitude modulation and the input signal
frequency modulation as an extension of vibrato
preview for next week: Mikrophonie I